May 07, 2018 | 4min read
VR Zone at MCE! Meet Our Teleoperating Robot
As a part of the VR/AR team’s research & development activities, we are keen on exploring the potential applications of VR for Business. We believe that at some point in the future emerging technologies, like Machine Learning, IoT, VR/AR and Robotics will converge, creating powerful tools for daily activities for decision makers. With a close collaboration with NoMagic.ai—that built a software platform controlling the robot—and Encon-Koester, exclusively for this years’ MCE, we’ve developed the VR industrial training inspired game, where the virtual actions of the human player will be followed by the real-life robot player.
VR is a new medium, that allows to completely immerse user senses into a virtual environment and create scenarios, which feel almost realistic. Such techniques are especially suited for virtual reality manufacturing trainings, to teach necessary high-skills for operating heavy machinery in Industry 4.0 without the risk of costly mistakes. In our game you will become a conveyor belt operator in a futuristic factory orbiting around Earth. You’ll need some good reflexes and a quick-thinking ability to get a high score. But don’t worry—our highly reliable robot Marvin will help you do the job properly;) While you’ll be doing your part of the job in VR, Marvin will be doing some of it in real life. For those attendees who will take part in the competition and get top scores, we have prepared amazing prizes. They may even be some Easter Eggs;)
JarekPrincipal Software EngineerI’ve started MCE conference and run it for 4 years. I’m glad that this year I was able to bring my current passion for robotics to the MCE VR game. Mixing those two technologies gives a unique opportunity to imagine for a brief moment how the VR and telepresence might work in the future.
I can’t give you any more details about our VR experience, as I don’t want to spoil the fun. Stay tuned as the mystery will be unravelled during MCE conference. If you want to learn first-hand about the implementation details of the VR game and the robotic software, Jarek and I will be giving the talk on the 2nd day of the conference.
Besides the already mentioned implementation of VR in staff training, we believe that in the future we will see more usage of VR in remotely teleoperated robots. In fact Toyota has already prototyped such a virtual reality robot system.
5 years ago, when we first started organizing MCE, there was little to none conferences, which tried to combine the two, so-called “opposite” worlds of developers and designers. We’ve always believed that developers and designers should have a common place to network and exchange ideas and experiences. With MCE we managed to create a space for both groups to meet. By listening to inspiring talks of the world-class experts combined with various networking opportunities, the attendees can get out of their comfort zone and get inspired. Met with a great success, year by year we’ve been making MCE bigger and more ambitious. And now we are in 2018.
For the last two years, there has been more and more buzz about VR, AR, AI, Blockchain or Robotics. We are being fed with crazy stories like the first AI robot with a citizenship, robots doing backflips or training robots with human movements through VR. All those technologies are still emerging, but in a couple of years they will redefine the world we live in. Mobile smartphones will expand to mobile smart glasses or smart lenses, Skype or Spotify will have to run on an elderly-care robotics and so on. This is the main inspiration behind MCE 2018 theme—#redefiningtech.
During 2 intensive days, the audience will discuss immersive experiences in VR, UX and AI, cross-platform development, digital inclusion and more.
The line up features some of the biggest names in the tech industry. Just to just name a few:
- Pete Trainor—Co-Founder and Director of Human Focused Technology at Us Ai and author of “Hippo-The Human Focused Digital Book”
- Tom Greever—author of the bestseller “Articulating Design Decisions”
- Mike Alger—VR designer at Google
- Joanna Chwastowska—Engineering Coach and Growth Manager at DeepMind Health